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The Blind (Bags) Leading the Blind

“Introduce a little anarchy…” – The Joker

In yesterday’s post, we talked about the ridiculous appeal of LEGO blind bags. In case you missed it, here’s the 30 second recap:

LEGO sells collectible sets of minifigures in sealed “blind bag” packages covered with wall to wall artwork, so you don’t actually know which character is inside when you buy them. Kinda’ like a hybrid of Forest Gump’s famous box of chocolates and colorful array of pint-sized Pokémon: gotta catch ’em all! But you never know what you’re gonna’ get.

Drawing inspiration from the same underlying principles that makes this blind chase for mastery so gosh-darn addictive, I decided to cool up a classroom “blind bag” activity where students experienced the same sense of thrill, chase, and mastery — with the ultimate goal of “collecting” as much information about our current unit as they could possibly manage before the timer ran out in our regularly scheduled class period. Today’s entry uses our study of William Faulkner’s As I Lay Dying I to talk about just one way this LEGO-inspired challenge can play out in a classroom, but I’m including a handful of alternative approaches after all the recap of the novel study lesson to help offer a broader look at how you might be able to adapt this activity for your classroom. Resources are linked accordingly. And for either approach, all you’ll need are a small batch of padded envelopes. I picked up a set of 10 at Wal-Mart for less than $5 (and made sure NOT to seal them closed, so I can use them again and again in future lessons).

Here’s How I Did It

If nothing else, I wanted to replicate the same spirit of excitement that came from rummaging through blind bags of LEGO minifigures in an effort to complete a collection. Low risk, high reward. Instant feedback, and an addictive rush of dopamine from the thrill of each new discovery, and the perpetual dangling carrot of adding a new item to your ever-expanding cast of characters with every new bag that you opened. Since we were studying a particularly challenging novel with a bunch of different characters who navigate both a treacherous journey and the complex web of interpersonal relationships and family dynamics, I decided that it only made sense that my blind bag search would ask students to “build a character” out of whatever random parts they just happened to find in their blind bags.

So:

This rinse-and-repeat process continued for the duration of the countdown — with teams selecting, assembling, and spot-checking the necessary details for each new assembled character. How many characters can you “build” before the timer expires?

Some Other Ways to Change The Game

 

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