Magic Mirror on the wall… who’s the raddest of them all?
This past Saturday, I had the awesome opportunity to travel down to Luray, Virginia and lead a three hour professional development inspired by my upcoming book (there’s a sentence that still feels SUPER weird to type and read back out loud). I’m a big believer in radical transparency and growth through constructive critique, and so I was incredibly thankful when the PCPS admin team sent along copies of participant feedback on the day’s events to help me get a bit more insight on what’s working and what’s still in need of some TLC.
THE GOOD | It looks like people are walking away with a ton of ideas.
- Loved the social & technology aspects. Mind-blowing on data / score aspect.
- This was fantastic. I loved it! I would come visit another one of your seminars.
- Excellent presenter – energetic, fun, knowledgeable.
One of the biggest things I love about video games is that they are lightning fast in providing players with specific, actionable feedback — creating a risk-rich environment that’s jam-packed with life, energy, and the authentic desire to improve. If our classrooms can replicate even a fraction of that same energy, we will have moved the needle in the right direction.
THE BAD | Slow. It. Down.
- Great presentation and information. Presenter had great information and ideas. More time would be helpful as we were pressed for time.
- The pace was very fast and overwhelming.
- Little overwhelmed with the speed and how I could implement the material. How do you have time and have a life?